Atlas PvP Server Rules
These Rules currently apply to the following servers:
Global Chat :
All players must speak english when using global chat.
All other chat channels are exempt of the above rule.
PvP is 24/7 on this server
You can kill any level sleeping player.
If a player is being hostile with a Animal towards you, you have every right to defend yourself and kill that player and Animal.
Excessive damage is based on your base design, don’t build everything so compact people need to destroy your whole base to get into something, excessive damage won’t be applicable if your base is small, very cramped and contained.
Excessive damage may be considered if 50% or more of the base structure is destroyed (if raiding screenshots may be required).
Boats have no protection under excessive damage and can be destroyed.
You must not repeatedly target a single player when they respawn, e.g camping at their front door and killing them repeatedly as soon as they come out or exit the boundaries of their base.
Griefing is considered repeatedly harassing/killing someone over a 3 hour period and preventing them from playing.
A hostage is to be only taken for up-to 2 hours, then must be released once the 2 hours has expired.
You are not permitted to take the same player hostage for at-least 48 hours (but can be killed).
If the tribe who detained the prisoner all log off, they must release/kill the player.
Once you have a hostage, you are required to announce "_____ is now a hostage".. for example Player is now a hostage..... this creates a public record of when the timer starts, failure to do this can result in a player choosing any of your Animals as compensation if the timer goes beyond 2hrs (proof required by prisoner).
Players below level 8 cannot be caged.